Step Two: See, here is the path, taking you into the Welcome Center. First stop, notecard givers. You can pick up all the general knowlege you might not know you need.... such as the all important bible, otherwise known as The Rules. There are alot, but they are good ones, solid and useful and all in proper language, not leagalese, so they should be pretty easy for English speakers... if not, never fear... there is help if you need it. There is also a bit of backstory for the sims, as well as the first group joiner. You don't HAVE to join it, but it is highly recommended. You get all kinds of good info, and it's a great way to get to know your fellow players. It is also a great way to get quick answers for all your dumb questions (no question is ever dumb, promise, even if you feel a bit stupid asking it.)
Step Three: And here are the all important RPS signup boards. RPS is the combat system we use here in Ambrea, however, it's oh so useful and diverse, no matter what you want to be, from town drunk to a white knight to a poison maker. You click the first sign (the one on the right) and imput your email. I promise, no spam, I've been here 2 years and gotten ONE email when I signed up with my login info. You need that to log into the RPS website. Once you do that, you have created your very first RPS account that is all yours (yes, you can put multiple SecondLife accounts on one RPS account, so don't freak, you don't need a new email address for your alts). So, yay! One step closer to being an Ambrean roleplayer! Next, you click on the second sign (the one on the left) to get your RPS HUD and meter. Yes, it's required. If you are truly against meter, then now is the time to go elsewhere. Rez out the box, click on it, and poof, you have your shiny new HUD and meter in your inventory. Now is the time to put them on. Yes, you need both the HUD and the meter on at all times to play here. So, go ahead and put them on, don't forget to be polite and clean up after yourself.
Step Four: Now is the time you get to choose your race. WAAAAAYYY up there are the various races you can choose from... and you can mix and match a bit among them. Keep it believable for your character, but let your imagination run wild. Ambrea also offers the option of "Rare Race" that picks up what the others don't... gryphons, balroqs, harpies... If it doesn't fit in the rest, you might be a rare. If you aren't sure... don't worry, there is help. When you click on the board (after first selecting the proper race, yes, that's what the little white arrows are for), you will be prompted to imput your email... use the same one you used before. Then you get a bunch of seemingly inane questions. Those come into play later, so answer as your character would, but please, don't freak out and stress about it, it's not life shattering. Be sure to read the appearance standards, and be sure you fit in the medieval fantasy theme. No, cyborg, bad. You are not medieval... or fantasy, for that matter. We let alot of different things in... if in doubt... ask...
Step Five: ...the mentors. Here, as I promised, is your help. See the big gong? Yes, it really is that big. Or maybe I'm just that small. It's hard to tell some days. If you need help at any point during your setup, or after, or before, this is the thing to hit. It spams all the mentors who are online and lets them know you are crying and tearing your hair out and need help and NOW. We have a full staff of fantastic volunteer mentors. Give them cookies and be nice. They know everything, or at least they want you to believe they do. Use them, don't abuse them. They volunteer their time from the goodness of their hearts just to help poor folks like you. Don't be afraid to use the gong, though. Please.... just hit it once... give them a few moments to IM you or walk their selves up to you. They are players, just like you want to be, so they might be in rp when you ring. A good rule of thumb in general is, find a mentor first, let them decide if an admin really is needed. It's much easier on our poor abused admins if the mentors get to field what they are trained for.
Last Step: See all these pretty glowy pictures? Yes, I know, they are lovely. They are useful too. These are the teleporters to various places in Ambrea for you to begin your rp epicness. Just sit... and wait. Please, wait. They are multisim teleporters, it might take a couple minutes and a few jumps for you to get there. If you stand too soon, you will get stuck or fall or drown or otherwise die a horrible SL death. They work. If you let them.
OK, so you took all the steps and you still say "But.. but.. but I don't know where to start?!" yet again, tearing your hair out and sobbing on your keyboard in consternation. Don't fear, there is help. There are wonderful beginner quests available. See the raven? I'm standing by it. He's on top of a big stick. He's really friendly and he loves being pet. So give him a poke and see what he offers you. THEN go sit on a teleporter and see what it takes you. Let your roleplay adventure begin!
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